๐ Content
Power & Lighting Systems Complete Guide
1. Power System Basics
Power Infrastructure
- Wall Outlets: Map locations have retractable cables on walls - hold powered device to pull out and connect
- Indicator Lights: Blue light = power normal; Red light = power failure or insufficient power
- Nighttime Blackout: Daily 21:00โ06:00 non-critical systems shut down, outlets fail, security robots patrol
- Portal Worlds: Also contain outlets or portable generators, allowing base construction in alternate dimensions
2. Energy Storage - Batteries
| Name | Crafting Materials | Structure | Key Points |
|---|---|---|---|
| Battery (Makeshift) | 1 Coil, 2 Metal Scrap, 1 Energy Brick, 1 PSU (contains Circuit Board, Tech Scrap, Case Fan) | 1 input 1 output port | Charge during day, discharge at night. Can chain but diminishing returns; recommend one battery per device |
Wiring Order Example: - Recommended: Outlet โ Plug Strip โ Battery โ Device - Not Recommended: Outlet โ Battery โ Plug Strip โ Device (limits charging efficiency)
3. Power Distribution & Extension
| Tool | Materials | Function | Notes |
|---|---|---|---|
| Plug Strip | 1 PSU, 1 Coil, 2 Metal Scrap | One-to-three power split, can chain | Solves insufficient outlet problems |
| Cable Reroute | 1 Tech Scrap (instant consumption) | Extend cables, unlimited chaining | Place when blue box appears in targeting interface |
| Lever | โ | Circuit switch | Remote power cut/trap activation |
4. Light & Power Equipment Quick Reference
(Lists common items or those different from furniture documentation)
| Category | Item | Function Summary |
|---|---|---|
| Lighting | Wall Torch, Sconce Lamp, Desk Lamp, Elegant Desk Lamp, Standing Lamp, Tri-Lamp, Construction Lights | Non-powered/powered lights, mostly covered in Furniture guide |
| Power | Battery series (Carbon/Industrial/Quantum), Plug Board, Plug Strip, Cable Reroute | Energy storage/distribution/extension |
| Laser Chain | Laser Emitter, Collector, Converter, Reflector, Prism | Build laser power networks or mechanisms |
| Charging | Charging Pad, Charging Station | Charge non-battery equipment |
| Special | Pest Wheel | Small animal generator; novelty facility |
| Antelight Lamps | Red/Blue/Green/Orange/Pink/Radiant, etc. | Decorative light sources, can plant derivatives |
Complete list available on Wiki "Light and Power" category page.
5. Nighttime Power Strategies
Basic Power Management
- Day Charge, Night Use: Connect critical workbenches, refrigerators, traps to batteries during day; auto-switch to discharge at night
- Zone Power Management: Use Plug Strip + Lever to separate high-power devices (like refrigerators) from low-power devices
- Safety Redundancy: Prepare backup batteries or shut down non-essential devices during day to ensure sufficient nighttime power
- Portable Bases: Find Portal World areas with outlets, deploy small workstations + batteries for cross-dimensional production
Advanced Power Systems
Laser Power Networks
- Laser Emitter: Primary power source (requires electrical power)
- Laser Reflector: 90ยฐ direction changes for complex routing
- Laser Prism: Three-way beam splitting at 45ยฐ each
- Laser Collector + Converter: Convert laser energy back to electrical power
High-Efficiency Setups
- Centralized Battery Banks: Multiple batteries feeding main distribution
- Priority Systems: Critical systems on dedicated power lines
- Load Balancing: Distribute power consumption across multiple circuits
6. Lighting Design Principles
Functional Lighting
- Work Areas: Bright, consistent lighting for crafting stations
- Security: Perimeter lighting to detect threats
- Navigation: Path lighting for safe nighttime movement
Aesthetic Lighting
- Ambient: Soft lighting for living areas
- Accent: Highlighting important features or decorations
- Color: Using Antelight varieties for themed areas
Power-Efficient Lighting
- Non-Powered Options: Wall torches, sconce lamps for basic illumination
- Strategic Placement: Maximize coverage with minimum power consumption
- Day/Night Cycling: Automatic lighting systems for energy conservation
7. Common Power Issues & Solutions
| Issue | Possible Cause | Solution |
|---|---|---|
| Red light constantly on | Outlet power failure / Battery depleted | Wait for daylight or replace/add batteries |
| Nighttime temperature drop | Heating devices power cut | Increase battery capacity or use fuel-type heating |
| Cable not long enough | Device beyond cable range | Chain Cable Reroute placement |
| Intermittent power loss | Overloaded circuit | Add more batteries or reduce device load |
| Laser system not working | Misaligned laser path | Check reflector/prism positioning |
8. Advanced Power Techniques
Automated Power Management
- Lever Systems: Create switchable power zones
- Timer Circuits: Use game mechanics for timed power control
- Load Shedding: Automatic shutdown of non-critical systems during low power
Emergency Power Systems
- Backup Batteries: Secondary power for critical systems
- Portable Generators: Field power for remote operations
- Manual Overrides: Lever systems for emergency power routing
Multi-Base Power Networks
- Portal Integration: Power systems across multiple dimensions
- Resource Sharing: Centralized power generation with distributed consumption
- Redundant Systems: Multiple power sources for system reliability
Troubleshooting Guide
Step-by-Step Diagnosis
- Check Power Source: Verify outlet or generator function
- Trace Power Path: Follow cables for breaks or disconnections
- Test Components: Individual device and battery testing
- Load Analysis: Ensure power supply meets demand
Preventive Maintenance
- Regular Inspection: Check all power components after raids
- Battery Rotation: Cycle batteries to prevent wear
- Cable Management: Organize cables to prevent damage
- Capacity Planning: Monitor power usage and plan expansions
Performance Optimization
- Efficiency Analysis: Identify and eliminate power waste
- System Upgrades: Replace basic components with advanced versions
- Load Distribution: Balance power consumption across multiple circuits
Pro Tip: When working outside your base, bring one Battery (Makeshift) + Plug Strip for temporary workbench power, and use Levers to phase-control traps to avoid self-damage.
Integration with Base Design
Power-First Planning
- Central Power Hub: Design around main power generation and distribution
- Zone-Based Systems: Separate power systems for different base areas
- Expansion Ready: Plan for future power needs and base growth
Defensive Considerations
- Protected Infrastructure: Shield critical power components from enemy attacks
- Redundant Routing: Multiple power paths to prevent single points of failure
- Emergency Systems: Quick power restoration after raids
Aesthetic Integration
- Hidden Wiring: Conceal power infrastructure while maintaining accessibility
- Lighting Design: Integrate functional and decorative lighting seamlessly
- Color Coordination: Match lighting themes with overall base design