Furniture & Facilities Comprehensive Guide
Category Navigation
- Seating (Sofas, chairs, cushions, beds & rest furniture)
- Tables & Desks (Office desks, coffee tables, dining tables & storage/decoration)
- Indoor Plants
- Lighting Equipment
- Base Defense Furniture (Barricades, partitions, sandbag walls, etc.)
- Mobility Tools (Ramps, bridges, mats, ropes)
- Entertainment Furnishings (Arcade machines, carpets, collectibles)
- Miscellaneous (Warning signs, lockers, vending machines, clocks, etc.)
1. Seating Furniture
| Name |
Color/Variants |
Primary Source |
Notes |
| Makeshift Toilet |
β |
Crafting (1ΓPlastic Bucket, 1ΓRebar, 1ΓCloth Scrap) |
Solves toilet needs, prevents slowdown and feces-attracted enemies |
| Makeshift Bed |
Navy/Brown/Gray/Patterned |
Crafting |
Essential for health regeneration and sleep; recommend at least one per base |
| Office Sofa (Short/Medium/Long) |
Navy/Brown/Gray/Black |
Office areas, Flat Hill |
Can sit/lie for temporary rest |
| Dual Office Sofa (Medium) |
Same as above |
Office area 2F |
β |
| Modern Sofa/Armchair/Lounge Sofa |
Red/Blue/Yellow/Gray |
Furniture stores |
β |
| Bean Bag Chair, Corner Armchair, etc. |
Multi-color |
Furniture stores |
β |
| Vintage/Luxury/High-back Armchair |
β |
Train, furniture stores |
β |
| Park Bench |
β |
Flat Hill |
Can sit |
| Church Seating |
β |
Canaan |
Can sit & sleep |
| Torii Bench & Japanese Cushions |
β |
Torii |
β |
| Knight's Seat & Giant Sofa |
β |
Governor's Estate / Furniture stores |
β |
2. Tables & Desks
| Name |
Storage Slots |
Primary Source |
| Office Desk / L-shaped Office Desk |
None |
Office areas all floors |
| Office Desk with Drawers |
8 slots |
Office area 2F, Flat Hill |
| Executive/Elegant Office Desk |
10 slots |
Furniture stores, Flat Hill |
| Coffee Table / Luxury Coffee Table |
β |
Office area 1F, furniture stores |
| Dining Table (various types)/Conference Table |
β |
Furniture stores, office conference rooms |
| Arcade Table / Card Table |
β |
Flat Hill game center |
3. Indoor Plants
| Name |
Source |
Notes |
| Office Plants |
Office areas all floors |
Pure decoration |
| Potted Plants (5 varieties) |
Furniture stores |
Pure decoration |
4. Lighting Equipment
| Name |
Power |
Source |
Brightness/Features |
| Wall Torch / Wall Lamp |
No |
Crafting / Train |
Simple wall lighting / Vintage wall lamp |
| Tri-Light / Desk Lamp / Elegant Desk Lamp |
No |
Crafting / Office areas / Furniture stores |
Large light / Basic desk lamp |
| Standing Lamp |
No |
Office area 2F/furniture stores |
Common standing light |
| Construction Lighting |
No |
Manufacturing West, etc. |
120Β° strong illumination |
| Antelite Decorative Lights (multi-color) |
No |
Cultivating corresponding seeds |
Pure decoration |
| Glowing Tulips |
No |
Manufacturing West cultivation |
Decorative lighting |
5. Base Defense Furniture
| Name |
Power |
Unlock |
Description |
| Temporary Barricade |
No |
Crafting |
Two-person sofa width, low-cost enemy blocking |
| Wooden Barricade (Half/Full) |
No |
Crafting |
Wood wall, low strength |
| Sandbag Wall (Straight/Curved/Corner/Block) |
No |
Crafting |
Concrete wall, high durability |
| Carbon Fiber Barricade |
Yes |
Crafting |
Powered deployment creates two-layer shield |
| Partition Series (Half/Window/Corner, etc.) |
No |
Crafting |
Metal wall, high strength |
| Drop Shield |
No |
β |
Lootable placeable shield |
| Name |
Source |
Function |
| Small/Large Ramp |
Crafting |
Simple up/down slopes |
| Wooden Bridge / Carbon Bridge |
Crafting |
Span gaps; cannot build over deep pits like courtyards |
| Hard Light Bridge (Pedestrian/Large) |
Crafting |
Powered stable light bridge generation |
| Cloth Rope / Plant Rope |
Crafting / Planting |
Vertical climbing |
| Landing Pad |
Crafting |
Cushions high fall damage |
| Airbed / Jump Pad |
Michfield / Crafting |
Jump enhancement |
7. Entertainment Furnishings
| Name |
Source |
Function |
| Arcade "Unfortunate Astronaut" "Death Bell" etc. |
Flat Hill game center |
Screen on/off only |
| Space Queen Arcade |
Cascade containment area |
Immovable |
| Carpet (Rectangle/Square/Oval/Welcome) |
Furniture stores / Cascade |
Can be dyed with paint |
| Music Town/Knight/Arcade Carpet |
Flat Hill / Governor's Estate / Cascade |
β |
| Collectibles (Plague dolls, taxidermy, wall monsters, etc.) |
Crafting |
Pure decoration |
8. Miscellaneous Facilities
| Name |
Source |
Slots/Function |
| Warning Signs / Wet Floor Signs |
Manufacturing West / Cascade bathroom |
Pure decorative signs |
| Storage Locker |
Office area 2F+ |
10 slots, fixed immovable |
| Wall Clock & Simple Clock |
Office areas / Cascade |
Time decoration |
| Email Terminal / Charging Station |
Office areas / All facilities |
Fixed interactive devices, cannot move |
| Various Vending Machines (Coffee/Smoothie/Snacks/Juice/Kids Cola) |
Office areas / Cascade |
Fixed beverage/food sales |
| Washbasin / Stove |
Office areas |
Stove requires Reinforced Hose repair before use |
Furniture Store Room Strategy Guide
Entry Preparation
- Equipment: Bring light sources and melee weapons
- Activation: Activating elevator requires pressing 5 buttons; zombie spawn rate increases with each press
Unique Loot
- Sword & Paddle: Multi-function melee weapons
- Cane Sword & Kite Shield: High-block accessories
- Standing Lamps: Can salvage large amounts of bulbs and glass
Value Assessment
The furniture store is the best source for renewable light sources and colorful furniture. After completion, can be repeatedly farmed.
Advanced Furniture Strategies
Base Layout Optimization
- Functional Zones: Separate rest, work, storage, and defense areas
- Traffic Flow: Ensure clear pathways between functional areas
- Defense Integration: Position defensive furniture to create chokepoints
Aesthetic Considerations
- Color Coordination: Use paint system to create cohesive color schemes
- Lighting Design: Layer different light sources for ambiance and functionality
- Space Utilization: Maximize storage while maintaining visual appeal
Multiplayer Coordination
- Shared Spaces: Design common areas for team activities
- Personal Quarters: Ensure each player has private space
- Efficiency: Coordinate furniture placement for team workflows
Security & Maintenance
Protection Strategies
- Strategic Placement: Position valuable furniture away from likely attack routes
- Defensive Integration: Use defensive furniture to protect decorative items
- Backup Plans: Keep repair materials and replacement furniture ready
Salvage & Transport
Tip: Use Screwdriver to pack map furniture for transport to your base, enabling quick complete interior environment setup. All placed furniture can be targeted by enemies - combine with barricades/partitions for reinforced defense.
Resource Management
- Material Efficiency: Plan furniture crafting around available materials
- Storage Optimization: Use furniture storage slots effectively
- Upgrade Paths: Progress from basic to advanced furniture as resources allow
Special Furniture Acquisition
Rare Item Locations
- Governor's Estate: Unique luxury furniture pieces
- Cascade Labs: Scientific equipment and specialized furniture
- Train Portal: Vintage and antique furniture items
- Torii Area: Traditional Japanese-style furniture
Crafting vs. Looting Balance
- Early Game: Focus on crafting essential furniture (beds, basic storage)
- Mid Game: Explore for unique decorative pieces
- Late Game: Complete furniture sets and aesthetic builds
Important: All furniture items can be targeted and damaged by enemies during raids. Regular maintenance and strategic protection are essential for preserving your base's functionality and appearance.