๐ Content
Abiotic Factor Weapons & Ammunition Guide
1. Weapon System Overview
- Categories: Melee (Blunt / Sharp / Heavy), Ranged (Science / Universal / Heavy Weapons), Throwables, Shields.
- Durability: All weapons degrade with use; can be repaired at Repair & Salvage Station. Heavy weapons require Strength 8 โ Heavy Weapons skill to wield efficiently.
- Acquisition & Crafting:
- Crafting: Some blueprints are directly unlocked, complex weapons require blueprint collection or research level advancement.
- Exploration: Laboratory containers, loot, Order infantry drops.
- Trading: Traveling Trader (post-1.0 update).
2. Melee Weapons Overview (40 Items - Deduplicated)
| Name | Category | Damage | Durability | Weight | Primary Source/Crafting | Notes |
|---|---|---|---|---|---|---|
| Basic Baton | Blunt | 8 | 15 | 3.0 | Common in starting areas | โโ |
| Shiv | Sharp | 2 | 12 | 1.8 | 1ร Pen + 1ร Duct Tape handcraft | Early emergency |
| Kitchen Knife | Sharp | 3 | 20 | 1.0 | Cafeteria, kitchens | Can be used as tool |
| Pipe Club | Blunt | 8 | 30 | 5.0 | Metal pipe + tape | โโ |
| Welding Spear | Sharp | 18 | 30 | 3.0 | 2ร Rebar, 2ร Hose, 1ร Coil, 1ร Energy Brick | Burns effect |
| Lightning Spear | Sharp | 26 | 35 | 3.0 | Upgraded from Makeshift Spear | Electric effect |
| Crowbar 2.0 | Heavy Sharp | 75 | 45 | 5.0 | High-level containers/drops | Can pry locks |
| Explosive Sledge | Heavy Blunt | 60 | 25 | 11 | 1ร Sledgehammer + 4ร Military Electronics etc | Explosive splash |
| Carbon Pickaxe | Heavy Sharp | 85 | 45 | 5.0 | Deep mining areas | High excavation efficiency |
| Hardlight Saber | Sharp | 75 | 50 | 8.5 | Hardlight Tech (Dark Energy update) | Glowing, cuts through shields |
| ...remaining weapons see Appendix A |
Appendix A: Complete melee list includes Baton, Thermal Mallet, Stun Baton, Combat Knife, Sword, Ramrod, Volt Staff, Quantum Pick, etc., totaling 40 items, alphabetically listed at the end to avoid main text bloat.
3. Ranged Weapons Selection (28 Items)
| Name | Damage | Ammo/Capacity | Durability | Weight | Source/Crafting |
|---|---|---|---|---|---|
| Security Pistol | 26 | 9mm ร8 | 35 | 3.0 | Order infantry/lockers |
| Pipe Pistol | 50 | 1 shot (9mm) | 30 | 3.0 | Craft: 1ร Coil, Power Cell, Stapler, Metal Pipe |
| Makeshift Crossbow | 26 | 1ร Bolt | 22 | 3.0 | Handcraft |
| Grinder | 45 | 10ร Disc | 35 | 5.0 | Research bench craft |
| Talagi Magnum | 100 | .357 ร6 | 30 | 7.0 | Advanced containers |
| Wessex Rifle | 105 | .308 ร5 | 30 | 7.0 | Field weapon caches |
| Scrapshot | 12/scatter | Scrapshot Ammo ร1 | 20 | 8.0 | Handcraft |
| Electro-Thrower | 15/tick | Energy flow 60 | 10 | 10.0 | Research bench |
| Rocket Launcher | 1150 | 1ร Rocket | 30 | 10.0 | End-game boss areas |
| Hypercross Magbow | 170 | 2ร Bolt | 50 | 4.0 | Dimension merchant |
| ...remaining ranged see Appendix B |
Practical Reminder: Ranged weapons often require disassembling enemy drops or exploration to obtain ammo, recommend setting up ammo printer at base (requires power support).
4. Throwables & Shields
| Name | Type | Effect | Acquisition |
|---|---|---|---|
| Boom Bait | Throwable bomb | Attracts then explodes | Handcraft: 1ร Metal Scrap + 1ร Pressure Gauge |
| Laser Grenade | Rechargeable grenade | Explosion/laser sustained damage | Dark Energy update craft |
| Throw Net | Capture net | Slow + small entity binding | Exploration boxes |
| Plastic Shield | Shield | 60 durability, pairs with non-heavy weapons | Common storage rooms |
| Hardlight Shield | Shield | Energy shield, auto-recharging | Hardlight Tech synthesis |
Throwables can improve Throwing skill, gaining XP whether hit or miss. Use Underhand Toss (Throwing Lv2) for low arc to reduce friendly fire.
5. Ammunition List (Deduplicated)
- 9mm / .308 / .357 / 5.56: Conventional firearm rounds.
- Makeshift Bolt / Rebar Bolt / Lodestone Bolt: Crossbow bolts, latter has tracking; weight 0.07โ0.04.
- Grinder Disc / Lode Disc / Plasma Disc: Circular blade rounds, metal/energy dual properties.
- Rocket / Cluster Rocket / Penetrator Rocket: Single-target / group / armor-piercing.
- Explosive Cartridge / 12g Buckshot: Shotgun series.
Weight Tip: Carrying too many rockets (1.0 weight) will quickly trigger Encumbered status, requires Strength 15 or backpack expansion.
6. Crafting, Enhancement & Repair
- Crafting Bench: Basic melee, simple firearms.
- Advanced Bench: Energy weapons, Hardlight series.
- Repair & Salvage Station:
- Insert repair tools (Hammer / Sledgehammer), consume metal and electronic parts for restoration.
- Can disassemble weapons to recover specific rare materials (like Capacitor, Military Electronics).
- Mods: Dark energy update introduced weapon mod slots, can install scopes, cooling chips, etc.
7. Recommended Loadouts & Advanced Tips
- Early combo: Shiv + Pipe Pistol (single-shot high damage) + Plastic Shield.
- Mid combo: Lightning Spear (melee main) + Scrapshot or Grinder (crowd control).
- Late combo: Hardlight Saber + Hypercross Magbow / Rocket Launcher, paired with Hardlight Shield.
- Skill Synergy:
- Sharp/Blunt Melee Lv12 triggers additional effects (bleeding / knockback).
- Throwing Lv10 โ Projectile Predictor improves throwing accuracy.
- Strength Lv20 โ Superior Gains significantly reduces rocket weight burden.
Appendix A โ Complete Melee Weapons List (40)
Basic Baton, Shiv, Kitchen Knife, Makeshift Spear, Welding Spear, Lightning Spear, Pipe Club, Desk Leg, Baton, Thermal Mallet, Pipe Wrench, Rat Scanner, Tech Sceptre, Sword, Cane Sword, Combat Knife, Pitchfork, Peccary Club, Harpoon Spear, Oar, Umbrella, Pickaxe, Lodehammer, Lodespear, Ramrod, Volt Staff, Quantum Pick, Ornate Daggers, Ornate Knife, Exor Flail, Exor Spear, Arcbolt Spear, Quill Spear, Pipe Cudgel, Crowbar, Crowbar 2.0, Sledgehammer, Explosive Sledge, Woodsman's Axe, Impact Hammer, Hardlight Saber.
Appendix B โ Complete Ranged Weapons List (28)
Security Pistol, Makeshift Crossbow, Pipe Pistol, Grinder, Vacuum, Net Launcher, Scrapshot, Scrapshot FL, Electro-Thrower, Deatomizer, Thesher, Talagi Magnum, Night Magnum, Manomin Magnum, Wessex Rifle, Rail Rifle, Ice X Rifle, Patois Rifle, Plasmois Rifle, Gutnic Rifle, Montese SMG, Toaster SMG, VerenkoV's SMG, Auto 10, Antique Shotgun, Romag Shotgun, Thumper Shotgun, Rocket Launcher, Hypercross Magbow, Magbow, Lodestone Crossbow, Laser Pistol, Energy Pistol, Lode Pistol, Skink, Nuke-Vac.
For more damage, fire rate, and crafting recipe details, combine table keywords with in-game Crafting interface or Wiki search.